Bridges 2011 Regular Paper

Spulenkorb: Utilize Weaving Methods in Architectural Design
Qing Xing, Gabriel Esquivel, Ryan Collier, Michael Tomaso and Ergun Akleman
(Proceedings pages 163–170)


We introduce weaving as an alternative approach to construct the skin of an object. To demonstrate the possibility of the approach, we have designed a digital fabrication project, called Spulenkorb. The project received an honorable mention in the Texfab competition November 2010 [1]. The initial form is conceived as a ribbon that twists and returns on itself. The base mesh of the initial form is developed using TopMod3D and Maya. We then converted the base mesh to a model of the woven object using the weaving software we have developed.